A from-scratch rebuild of Zelda II: The Adventure of Link in GameMaker, not a recompilation and not a source port. It recreates the NES game at 480x270 with an options menu, remappable keyboard and controller input, item randomization and a set of version differences.
.nes ROM.🥈 Silver, provisional. The remake is mature and well rated upstream, but it ships only for Windows, and running it under Wine or Proton needs a native d3dcompiler_47 override because GameMaker compiles its shaders at runtime. Provisional until a full run here.